Hi everyone,
Here are the patch notes for the v121 update that has just been released. It should download automatically the next time you launch Outscape from Steam.
Gameplay Changes
- Hull prices have been adjusted – for the Awaken the Dark galaxy only
- Click here for the full list of changes
- The prices for levels 2, 3, and 4 hulls have been heavily increased to reflect the much faster pace credits and other resources accumulate
- This change is experimental, but if it works well for the Awaken the Dark galaxy we’ll take a similar approach in this galaxy for other items e.g. weapons and buildings
- Fleets are automatically split after battle if the flagship was destroyed and the new flagship can’t legally support the remaining ships
- e.g. after a battle the new flagship can support 5 ships but there would be 8 ships in the fleet, a separate fleet with 3 of the ships is automatically formed
- If an extra fleet can’t be formed because the fleet limit has been reached, the excess ships are destroyed instead
UI Improvements
- Notification window has been reworked and optimized
- Notifications are now a single list (Upcoming and Previous tabs have been removed)
- Notifications can be filtered with a search string e.g. planet, fleet, type of action
Bug Fixes
- Fixed an issue where having visibility of another player’s fleet while it was docked, split or recycled could trigger the game client to crash
Discuss This Patch on the Forum
Updating the game client: the game should be automatically updated via Steam. Please check here if the download doesn’t automatically start when you launch Steam.